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- on exitFrame
- handcursor(7)
- handcursor(8)
- if rollOver(2) then
- set the visible of sprite 5 to 0
- set the visible of sprite 4 to 1
- set the visible of sprite 6 to 0
- end if
- if rollOver(7) then
- set the visible of sprite 5 to 1
- set the visible of sprite 4 to 0
- set the visible of sprite 6 to 0
- end if
- if rollOver(8) then
- set the visible of sprite 5 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 6 to 1
- end if
- if the mouseV > 480 then
- set the visible of sprite 5 to 0
- set the visible of sprite 4 to 1
- set the visible of sprite 6 to 0
- end if
- if the mouseH > 640 then
- set the visible of sprite 5 to 0
- set the visible of sprite 4 to 1
- set the visible of sprite 6 to 0
- end if
- go(the frame)
- end
-
- on mouseUp
- go(100)
- end
-